1

Install the non-RTX version of the game on Steam.

  • Right-click RE2R on Steam, click "Properties",
    and do the steps in the picture to the right.
2

Install a specific REFramework version.

  • Download the "RE2_TDB66.zip" file in the most recent release here.
  • Extract the contents of that zip into your RE2R game install's folder.
3

Install the AP client mods.

  • Download the "Source code (zip)" file in the most recent release here.
  • Extract the contents of that zip into your game folder. There should now be a "RE2R_AP_Client-x.x.x" folder.
  • Move the contents of that new folder into your game folder. (It should ask you to overwrite the "reframework" folder, choose Yes.)
4

Verify that mods are installed.

  • Open your game normally and click through until you see the RE2R title screen.
  • If you see both a "REFramework" and a couple of "Archipelago" windows in-game, the install worked!

Basic Options

Beneficial Extras

RECOMMENDED
Hardcore only.

Weapon Customization Only one of the below two options can be enabled for your playthrough.

Ammo Pack Customization

NOTE:

The options presented here are limited to options that are considered "safe" for community syncs and asyncs.

Additionally, recommended checkbox options are enabled by default on this screen.

For the full set of available options, you'll need to customize the template YAML provided with the apworld release.


1

Install Archipelago.

2

Install the most recent APWorld.

  • Download the RE2R .apworld file from the
    most recent release here.
  • Put that RE2R .apworld file in the
    "custom_worlds" folder of your Archipelago
    (AP) install.
3

Place YAML in the Players folder.

  • If you haven't generated a YAML yet, go back to the "2. YAML Options" step.
  • Place the YAML (that you generated in the "2. YAML Options" step) in the "Players" folder of your Archipelago (AP) install.
4

Generate your multiworld.

  • If you are participating in a multiworld that someone else is generating, you can skip this step.
  • Double-click the "ArchipelagoGenerate.exe" in your Archipelago (AP) install to generate your multiworld.
  • If generation succeeded, the console window will close on its own.

If playing solo, you can host locally.

  • Double-click the "ArchipelagoServer.exe" in your Archipelago (AP) install to host your solo multiworld.
  • When a file selector window appears, navigate to the "output" folder of your Archipelago (AP) install and choose the most recent AP_* zip file.

Otherwise, host on the website.

  • Go to https://archipelago.gg/uploads and click "Upload File".
  • Navigate to the "output" folder of your Archipelago (AP) install and choose the most recent AP_* zip file.
  • (Optional: Click "Download" on this page to get the spoiler log for this multiworld.)
  • Click "Create New Room" to start your multiworld room.
1

Connect to the multiworld.

  • If you haven't installed the client mods for your game, go back to the "1. Game" step.
  • In the "Archipelago Client for REFramework" window in your game, enter the connection details for your multiworld.
  • "Host" will be the host that is shown in the console (hosting locally) or on the website (hosting there).
  • "Slot" will be the player name that you configured in the "2. YAML Options" step.
  • "Password" can be left empty, unless a password was configured for your generated multiworld. (This is usually not the case.)
2

Start playing!

  • Once you connect, the "Archipelago Game Mod" window in your game will display the Character, Scenario, and Difficulty that was generated with.
  • Start the same character, scenario, and difficulty as you normally would.
  • Enjoy!

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